I'm sorta semi-interested in this. I've been attending the O-5 sessions in not so regular basis, but the main problem why I think the event kinda died was that it's always the same old, same old fighter furball.
If you have taken part in say 3 of those there's nothing new to see. And to keep things interesting I agree with whoever said that those spur of the moment battles are the best, where two sizable forces just join the battle.
Example. I've been privileged to take part in very cool massive mixed fleet battles with RM.
I think this set event could fly if there would be some eventlike variations in there. Maybe have transports, caps, involved. But if it's only fighters then it will quickly grow stale no matter what you do. Even fighter furballs in different systems would be a very welcome change.
Set an agenda or something
week 1. Raid on Gamma
week 2. Raid on Vogtland
week 3. Hessian transport needs to get to safety in Frankfurt.
week 4. cap clash in Omega-49.
week 5. OTC ships (we know what you are upto with those there) are transporting Food and are intercepted.
week 6. Kill the leader of the enemy fleet and his second in command kind of event. Not the last man standing thing like they are. It would make an interesting twist.
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The point is to keep the event rules simple and have variation. There's massive untapped potential to be used in RP instead of slugging it out in fighters.