' Wrote:If people want to write endless and complicated stories (and they are correctly called stories, not RP or roleplays; roleplay is a verb, not a noun, so you can't write one), then knock yourself out. But when they make it necessary for the rest of us to do so in order to interact with them on the server, that is simply selfish and abusive of other people's time. It is also totally confusing to new players.
I can't even count the number of times I've seen people first create a character, and then start posting forum topics asking what faction that character should belong to, or what ship they should fly, etc. Whatever that is, it isn't roleplaying. Roleplaying activities are driven by the role that the character plays, not by obscure pseudo-psychological and/or historically driven events that only the player owning the character is aware of when he encounters anyone else.
When someone sees you on the server, they see a Junker, or a Police or whatever, they don't see a neurotic, revenge-driven, mother-abandoned, Liberty Rogue who actually hates Outcasts and cardamine because an Outcast hopped up on Cardamine crashed into the transport his sister was on killing her in a fiery inferno and causing said LR to go on a Sirius wide crusade against his faction's ally. [Insert the snarky comments of your choice about poor punctuation and grammer] On the server people just think, "What's wrong with that fool? Doesn't he know the Rogues and Outcasts are allies?" because perhaps 1% of the server population even knows your story exists, and even less would remember any of it if they encountered you.
This is what I think most people should shoot for when it comes to their RP.
If people can't know what you're about in two or three lines of text, your story needs a TL;DR version and you need to simplify your reasoning.