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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Idea?

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Idea?
Offline DarkOddity
10-19-2006, 11:06 PM,
#8
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Posts: 931
Threads: 67
Joined: Aug 2006

Angel,Oct 19 2006, 03:55 PM Wrote:A few things everyone has to remember is that Disco is a Public Mod, so placing permanent bases that are specific to this server might have problems.

I'm sure joe smith thats hosting Disco, doesn't want bases that Belong to clans on his server, when those clans don't play on his. If there are going to be bases they have to Fit the Disco enviornment.
[snapback]41269[/snapback]

That's easily avoidable. All that would have to be done is the "Addons" would be made into a "seperate" mod.. for example you have mod manager...

Two mods are listed:

Discovery 4.81 Final
Discovery Official Server Content (Contains ships, and system edits specific to discovery server)

Would be two mods so each server can make their own "content" mod which would be downloaded seperate from the Discovery mod.

Though I suggest the Content mod would change the "version" of the game so people can't join without the content mod specific to the server they are playing on. :)

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Messages In This Thread
Idea? - by Vic - 10-19-2006, 08:35 PM
Idea? - by Lt.Cmdr.Olsav - 10-19-2006, 08:41 PM
Idea? - by McNeo - 10-19-2006, 08:53 PM
Idea? - by Nightfall - 10-19-2006, 09:27 PM
Idea? - by DarkOddity - 10-19-2006, 09:33 PM
Idea? - by Angel - 10-19-2006, 10:55 PM
Idea? - by McNeo - 10-19-2006, 11:00 PM
Idea? - by DarkOddity - 10-19-2006, 11:06 PM
Idea? - by Dab - 10-19-2006, 11:16 PM
Idea? - by DarkOddity - 10-19-2006, 11:38 PM
Idea? - by Kane - 10-20-2006, 12:15 AM
Idea? - by Angel - 10-20-2006, 12:46 AM
Idea? - by DarkOddity - 10-20-2006, 12:50 AM
Idea? - by Vic - 10-20-2006, 12:53 AM
Idea? - by DarkOddity - 10-20-2006, 04:13 AM
Idea? - by The_Laser - 10-20-2006, 04:14 PM
Idea? - by Vic - 10-20-2006, 08:15 PM

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