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Junker tag / Freelancer ID combo

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Junker tag / Freelancer ID combo
Offline RingoW
12-12-2008, 12:03 AM,
#4
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

Hm, Smuggler ID might be an opportunity for Junker chars like mine. I just have to become friendly with the idea. Somehow the Smuggler ID gives me a more generic than individual feeling, i don't like.
Dunno why, its really strange. I will in fact rethink the role along with new opportunities and ID limits in 4.85.
There will be a lot to differentiate more in factions, especially Junker based chars.
This is good, because Junker are a confederation like organization with a high level of individuality among the members. While many other factions have strict rules, Junker rather have guides based on common sense of Junker. One reason might be the combination of people from 3 houses. Even on Yanagi, Junker with Kusari roots will crawl around. Difference to Zoner is, Junker don't flee governmental subpression. They try to benefit from. Let me make it more colorful. Take the wind as example for governmental subression. Zoners are like sailing ships driven out by the wind, while Junker are windmills. Staying where they are, but using the wind for their own purposes.

AoM
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Messages In This Thread
Junker tag / Freelancer ID combo - by RingoW - 12-11-2008, 12:58 PM
Junker tag / Freelancer ID combo - by Spear - 12-11-2008, 02:41 PM
Junker tag / Freelancer ID combo - by mjolnir - 12-11-2008, 05:43 PM
Junker tag / Freelancer ID combo - by RingoW - 12-12-2008, 12:03 AM
Junker tag / Freelancer ID combo - by Hawk - 12-12-2008, 03:21 PM
Junker tag / Freelancer ID combo - by Doc Holliday - 12-12-2008, 10:23 PM

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