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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Guard Systems

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Guard Systems
Offline marauder
10-30-2006, 11:25 AM,
#11
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Posts: 1,950
Threads: 42
Joined: Nov 2005

Dab,Oct 30 2006, 05:02 AM Wrote:Also, I think guard system ships should be increased in difficulty, as I see Zoners in FALCONS in Omicron-54, with an eagle leading. It should be all Eagles.
[snapback]42654[/snapback]

Have you seen the weapons their using?

Because they're still gonna rip you in half even if they are falcons and your in a viper.

Dab,Oct 30 2006, 05:39 AM Wrote:You can't make a missions given in one system for another system. You plant mission areas inside the system, and thats where the bases send you. It can't go from one system to another. Good idea though.
[snapback]42662[/snapback]

Actually theres several places that give missions for a different/the next system.

Malta and ibiza have sold missions for omicron beta and theta, ruiz has sold missions in sigma 19 and theta, the junkers in NB have sold missions for the surrounding systems, the xenos regularly give missions into NY and sometimes keplar.

Though the probable reason igiss didn't do guard missions is because that would mean you can get guard tags.

Besides which the admins are still trying to find out which missions, if any, are causing lag.

So is adding more into the mod really such a good idea?
____________________________________________________________________

As for your other ideas, it makes sense to me to have all the capital ships sold on guard bases, or the factions best ship sold on the guard station.

That way people have to get tagged at, the very least, with the faction before they can buy that factions best ship/capships.

eg. The RM guard sell the RH gunboat, the RH cruiser and the RH BS.

The order guard sell the osiris, the nepthys and the talon (as the talon infocard does say it's an order fighter...)

The police guards could all sell mk2 LFs, britonian police would sell the hussar, the kusari police selling the wyrm, etc.

The only problem I can see with this idea is that the zoner guard system will be selling 3 BS's. The juggernought, the Battlestar and the Battlestar Advanced.

Plus currently you have to get your rep with the guard factions to move up about 4 or 5 bars before they'll sell you anything.

With only assassination missions moving the rep bar at all your gonna be spending a long time doing missions first.
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Messages In This Thread
Guard Systems - by Dab - 10-30-2006, 05:02 AM
Guard Systems - by Qunitinius~Verginix - 10-30-2006, 05:11 AM
Guard Systems - by Dab - 10-30-2006, 05:33 AM
Guard Systems - by Qunitinius~Verginix - 10-30-2006, 05:36 AM
Guard Systems - by Dab - 10-30-2006, 05:39 AM
Guard Systems - by [SF]Just_Josh - 10-30-2006, 05:47 AM
Guard Systems - by Dab - 10-30-2006, 06:04 AM
Guard Systems - by Qunitinius~Verginix - 10-30-2006, 06:08 AM
Guard Systems - by Dab - 10-30-2006, 06:37 AM
Guard Systems - by Nightfall - 10-30-2006, 10:27 AM
Guard Systems - by marauder - 10-30-2006, 11:25 AM
Guard Systems - by Igiss - 10-30-2006, 01:11 PM
Guard Systems - by Korrd - 10-30-2006, 02:32 PM
Guard Systems - by McNeo - 10-30-2006, 03:11 PM
Guard Systems - by Alpha 429 - 10-30-2006, 04:54 PM
Guard Systems - by marauder - 10-30-2006, 05:06 PM
Guard Systems - by Dab - 10-30-2006, 11:57 PM
Guard Systems - by DarkOddity - 11-01-2006, 03:43 AM

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