yes - i didn t refer too much to the massive battlescene when i meant the slow ships etc. - but rather to the scene in tau-31 ( or so ) - where the sabre drops mines ( the official trailer somewhat ).
the sabre moves quite slowly in that video - slow enough to create a very good feeling of it being a spaceship - but not very fast in terms of reacting realisticly based on the stats when it comes to dodging.
the mass battlescene is different - the patriot is flying fast - however it is hardly really aimed at - and is only fighting wolfhounds - or so it seems... and those wolfhounds are only NPCs - so he can stick to their rear.
what is really good though is how the battleships fire. - in disco - those ships concentrate all fire at one point - making the broadsides look more like a cone... in this video, the shots "spread" out and it looks much more like they are firing real broadsides .
what adds to the scene to look busy is that the trail effect stays a lot longer ( much like homeworld ) . - i find an overuse of overbrightness though. - when some missiles explode, they turn the whole screen white. - while that is very nice for a few effects... its a bit too much when it pops up all the time.
but anyway - its amazing to see how well the whole scene works. - it does look like an amazing battle and such a scene is still better than pretty much every space simulation of today even. ( not like there are many out there ) - and even EVE doesn t look that good ( in terms of - so intense ... come to that - what i know of EVE... huge fights look quite static anyway )