Quote:3) Player factions cannot prevent other players affiliated with the same NPC faction from using the guard system.
I must protest. You are rendering our extremely sizable investments largely worthless so as not to impinge on the rights of minorities, yet you're placing capships in Guard systems so as not to make them as easily accessible to lolwutting morons who haven't even read the rules. You're removing the legal basis for that method's strongest pillar, the player faction! If a player wants to fly a Dreadnought within the confines of vanilla Outcast RP he is welcome to do so, all he has to do is inform us of what he wants to do and list the basic parameters of his ship and crew. To my knowledge the only faction with harsher restrictions is the RM, as anything stronger than that is impossible to enforce. It's not like we're asking the world, here, we're trying to keep the server less clogged with pvp whores. Restrict what the factions can restrict, but don't outlaw it and strip us of our largest and most prized power, the sovereignty over our own space. As you have it now, a faction can work its collective butt off and pay the Admins and a very expensive system modder for the privilege of adding a new piece of space to the game, but not actually have the control over it they were promised; it's not theirs, like they were told.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen