Exactly. My character has a Smuggler's ID simply to create chaos with both lawful and unlawfuls. Sometimes it even carries honest to goodness smuggled goods (just a tad bit, it's npc faction would have his head if they knew he was padding on the side, or so I play him. Most of the cargo space is reserved for what the "bosses" are shipping. Extra space is what he gets to "pad his income" with.)
My Trader is the most heavily RP developed character, and I work real hard to have any encounter I can. It doesn't help my income with my attitude that there is no way in heck he'd have anything larger than a Transport. And his RP route is crap...
Er, so I don't have a power Trader when I think about it. I still don't play him very often. Trading results in my long-term inactivity quicker than anything else. It never fails, whenever I have to go on a large trading bender (like what I will have to do with helping to raise 500 million for a RP proposal) the probability of me going inactive for a month raise like that thing about the Nazis.
:nono:
Oops, it appears I have lost this argument. Ahh well.