' Wrote:All Admins may be players, but not all players are Admins. The implications are self-evident. Not to mention the fact that that is an entirely inadequate defense of your position nor is it a sufficient refutation of anything I said. Truisms, by definition, prove nothing, so offering them is of no evidential value.
No, not all players are admins. Nor are all admins incorrupt. In fact...considering the number of players, and the number of admins Disco has had, I can probably prove that there have been more bad admins than there have been bad players, proportionally. Whatever position you're talking about I'm not sure of, I change my mind before every posting.
Quote:But what is especially revealing here is that when the suggestion that player faction control over ship sales to properly affiliated members of those npc factions may be removed, the response is "what's the point of paying to become an official faction then?" This necessarily implies that the most important and valuable privilege of official factions is placing restrictions on non-members of those player factions. If that is the view of people pursuing official faction status, then I think that demonstrates the inadvisability of granting them such power. It also completely ignores the numerous official factions which do not own systems and do not wish to own systems. According to the implications of the question, they must all be nuts.
Its actually a question I've had for a long time. What is the point of paying for official factiondom? I'm trying to figure out why the SU should. It certainly won't be regulating caps, or even have a guard system. Why did Bowex? I don't see the incentive, and I very much want to, because I've put so much effort into the system in the past. The 500 million, as I understand it, is an effort to force back ridiculous YANFs, which is fine, except for the fact that I feel it makes factions to hard to accomplish. I'm not arguing against these rulings, I'm simply saying that if things are so, other things should change as well. For instance, it should be less difficult to become a faction. I have, finally, come around to the view that Loh proposed, months and months ago, that factions are to difficult to found...Unless you can suggest why they need to be regulated and tightly controlled?