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  Discovery Gaming Community The Community Freelancer Forum
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Offline Vic
11-02-2006, 04:45 AM,
#9
Member
Posts: 194
Threads: 12
Joined: Aug 2005

Vo,Nov 1 2006, 08:59 PM Wrote:Lets keep in perspective this is a sequel to freelancer, not EVE, although the two can be connected.

t after all, planetside is the FIRST mmofps.
[snapback]42920[/snapback]

Like I have previously stated I am a great think tank. And contrary to what people would say I work better with whiskey which I have had about a bottle and a half of before making this post.

The graphics of EVE are simply stunning however I was not aiming at making a EVE 2 or anything. You see I can run EVE with a better graphics engine 2048x1536 which is my computers natural resolution with no problems with my computer. Actually I ran Freelancer EVE Photoshop all at once...

Well to the point...

IT would be better to base off of an already built system which we can SEE works versus making a new one which for one person can take ages. My biggest issue with Freelancer is size and 'truth'; simply put a battleship such as the Zoner Juggernaut should not be able to dock... At all... With anything. IT should be bigger then any base and be it's own base.

The Titan being the biggest you can do is a base on it's own for your corporation. The player whom is the Titan ship can have other corporate members dock, store items, and also have a base in your ship... Not to mention when you use the jump drive they can go with you.

All the ships, well everything overall is based off of a more 'realistic' point of view. Mass, size, gravity all of it is done right. That's why I choose the EVE system.

All one would have to do then is remap the Universe (Playing God says I) from the ground up, set up warring factions so players are natraully hostile to other players bringing in racial war and civil wars (corporations between the same faction fighting) This would make everything more diverse.

Change the skill system to a point system wheres you will get so many points over so much time you then invest those points in a skill or use them to learn a new one.

You can use the same ships as provided in the EVE universe and then add some more 'elite' ships much like the ORE ships which are of no faction what-so-ever.

Well just browned myself in the other half bottle whilst typing this out and I'm going to hit the sheets feeling rather well. I was on a Dev team for kRO so don't et my words go unwarranted.

The only super hard part would be to remake a universe and slowly implement it in so players will always have something to do but not to much to do. And really you could jusr recycle the systems with new names...

Just the server itself would be something to run as the market is an SQL based table and then game is it's own system...*

<div align="right">*If you believed this are you this guy?</div>
My Shadowness account.
[Image: space33432.png]
&quot;Rage; the only freedom left me.&quot; - Commander Greven il-Vec
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Messages In This Thread
FL2 - by Vo - 11-01-2006, 03:33 PM
FL2 - by Lt.Cmdr.Olsav - 11-01-2006, 05:37 PM
FL2 - by Vic - 11-01-2006, 09:50 PM
FL2 - by Vo - 11-01-2006, 11:09 PM
FL2 - by Vic - 11-02-2006, 12:53 AM
FL2 - by Vo - 11-02-2006, 12:55 AM
FL2 - by Vic - 11-02-2006, 01:14 AM
FL2 - by Vo - 11-02-2006, 02:59 AM
FL2 - by Vic - 11-02-2006, 04:45 AM
FL2 - by Qunitinius~Verginix - 11-02-2006, 05:55 AM
FL2 - by McNeo - 11-02-2006, 01:11 PM
FL2 - by Vo - 11-02-2006, 01:44 PM
FL2 - by Vic - 11-02-2006, 04:09 PM
FL2 - by McNeo - 11-02-2006, 06:36 PM
FL2 - by Yngen - 11-02-2006, 08:38 PM
FL2 - by Vic - 11-02-2006, 10:04 PM
FL2 - by Denier-of-Soup - 11-02-2006, 10:25 PM
FL2 - by Vo - 11-02-2006, 10:36 PM
FL2 - by Denier-of-Soup - 11-02-2006, 11:57 PM
FL2 - by Vic - 11-03-2006, 12:58 AM
FL2 - by Qunitinius~Verginix - 11-03-2006, 03:50 AM
FL2 - by Korrd - 11-03-2006, 03:54 AM
FL2 - by Vic - 11-03-2006, 03:56 AM
FL2 - by Qunitinius~Verginix - 11-03-2006, 04:04 AM
FL2 - by Vic - 11-03-2006, 04:07 AM
FL2 - by Vo - 11-03-2006, 02:33 PM
FL2 - by Korrd - 11-03-2006, 05:03 PM
FL2 - by DBoy1612 - 11-03-2006, 05:55 PM
FL2 - by Vic - 11-03-2006, 05:59 PM
FL2 - by Nightfall - 11-03-2006, 06:04 PM
FL2 - by Vic - 11-03-2006, 06:10 PM
FL2 - by Blackhole - 11-14-2006, 01:44 AM
FL2 - by Vo - 11-14-2006, 01:58 AM
FL2 - by Blackhole - 11-14-2006, 07:12 AM
FL2 - by Igiss - 11-14-2006, 10:35 AM
FL2 - by Blackhole - 11-15-2006, 12:31 AM
FL2 - by Korrd - 11-15-2006, 05:17 AM
FL2 - by Vic - 11-15-2006, 05:20 AM
FL2 - by Blackhole - 11-15-2006, 07:57 AM

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