' Wrote:Apologies for the mud flinging, it's just something that has got to me several times.
The last incident was around the Zone 21 minefield, when I believe an Osiris? went boom in the middle of the minefield after shooting several people onboard. It took a long long time for the whole RP to develop, and it didn't even start off as a hostage situation, only escalated to that. The [LN] tried a lot to stop the ship and were making a damn good effort alright but the whole thing was ruined when the ship went boom and someone said 'All hostages are alive and well' (Or something along those lines). The ship in question didn't want money or anything along those lines, simply to return home.
Not only does that pretty much make the entire chase and the time invested seem wasted or cheap but it really seems to make the entire thing less fun for everyone, including those who are trying to save the hostages.
The issue is that lawfuls (Not just the [LN], they do make a large effort mostly) don't seem to ever lose in it. They Always manage to recover All the hostages.
In reality it should be that if the ship were destroyed, most of the hostages would be shot or go boom with it. Or if the ship escaped, they might leave some hostages behind etc.
Instead it appears to be the opposite.
All the same it is a two-way thing, just seems that from nearly every encounter I have had, the other side simply refuses to compromise at all. I'm quite happy to be blown to smitherings in the end, as long as the few hostages that have been killed already stay dead and don't somehow magically appear to be alive once the entire ship is destroyed.
Let me quote myself a bit here :
Quote:...when the hostage takes 5 gunshots into the head, then my poor bomber explodes in fire of 2 dreads and yet, they still dared to say "Hostage is captured, alive and well, pirate destroyed" ...
Well, these situations are indeeed RP ruining and I dare to say OoRP even.
I buy things I don't want to make an impression on people I don't like.