Quote:Furthermore, you can fire the Light mortars more often than SNACs because the bomber's regen is slow
Cruiser energy regen isnt exactly spectacular either. My praetorian bomber can fire a supernova and only lose about 60-65% of my total energy, and it regens fast enough that i can fire a second shot within about 5 seconds. Of course, theres some downtime afterwards while I wait for energy to recharge again.
My zoner destroyer, on the other hand, lost almost exactly 50% of my power firing a light mortar (i had two of them equipped for a while, and from full energy firing both at once drained me to nothing) and i'd have to wait 15-20 seconds minimum before being able to fire even one mortar again.
Yet, despite using similar amounts of power and having similar regeneration rates comparatively, my zoner dessie's 2 light mortars do less damage than a single supernova.
A bomber also has the advantage of being able to dodge while it recharges energy, while a cruiser has to sit there and take enemy hits while regenerating. Further, 8 or more order cruiser turrets firing at once and the zoner dessie could not regenerate any energy at all.
Oh, and it doesnt take 2 bombers to kill a destroyer, especially with some of the more manuverable bombers like the redcat. I sat and watched a blood dragon in a red catamaran solo a bounty hunter battlecruiser in sigma 13 a few months back -_-
Quote:Cruisers also have this thing called a 'mediocre refire rate'. 3.03 at best unless they're Solaris turrets. Most bombers can dodge this unless they're flying straight at the cap and not strafing. I'm not complaining, by the way.
Learn to chainfire your guns, 4-5 chainfiring cruiser turrets is like having a minigun =P