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3 dimensional systems

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3 dimensional systems
Offline Malaclypse 666
11-09-2006, 09:13 PM,
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Posts: 3,634
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Joined: Sep 2006

Yngen,Nov 9 2006, 12:50 PM Wrote:FL is built on sandwich systems: two large voids with a bunch of planets, tradelanes and stations in between on a single plane.

Has anyone ever tried to make a system that breaks this convention?  As it is, you can describe the location of every object in a system with X and Y only, how bout we Z plus or minus some locations so instead of going left or right we have to go up and down too.
[snapback]43667[/snapback]

There seems to be a very slight "Z" component in play, but it still fits the sandwich definition... just a minor bump in the baloney.
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Messages In This Thread
3 dimensional systems - by Yngen - 11-09-2006, 08:50 PM
3 dimensional systems - by Malaclypse 666 - 11-09-2006, 09:13 PM
3 dimensional systems - by Dab - 11-09-2006, 09:34 PM
3 dimensional systems - by Nightfall - 11-10-2006, 12:18 AM
3 dimensional systems - by Qunitinius~Verginix - 11-10-2006, 12:37 AM
3 dimensional systems - by Dab - 11-10-2006, 12:48 AM
3 dimensional systems - by DarkOddity - 11-10-2006, 04:21 AM
3 dimensional systems - by Igiss - 11-14-2006, 11:22 AM
3 dimensional systems - by Nightfall - 11-14-2006, 01:41 PM
3 dimensional systems - by Igiss - 11-14-2006, 02:15 PM
3 dimensional systems - by Korrd - 11-14-2006, 02:23 PM
3 dimensional systems - by Igiss - 11-14-2006, 02:26 PM
3 dimensional systems - by Korrd - 11-14-2006, 02:57 PM
3 dimensional systems - by Fellow Hoodlum - 11-14-2006, 03:16 PM
3 dimensional systems - by Stingray - 11-14-2006, 03:28 PM
3 dimensional systems - by Korrd - 11-14-2006, 06:04 PM
3 dimensional systems - by Nightfall - 11-14-2006, 06:38 PM
3 dimensional systems - by Dab - 11-22-2006, 07:55 AM
3 dimensional systems - by Yngen - 11-22-2006, 02:43 PM
3 dimensional systems - by Dab - 11-22-2006, 04:35 PM
3 dimensional systems - by Unseelie - 11-25-2006, 05:32 AM
3 dimensional systems - by Centurion - 11-25-2006, 10:55 PM
3 dimensional systems - by Winkie - 11-26-2006, 05:58 AM

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