Is the Harvester ID going to be changed to a more generic Machine/AI ID? Harvesters were all about harvesting fleshy bits, hence they were definitely on the 'evil' side of unlawful. This proposal seems to focus more on harvesting inorganic matter, which would make them more neutral, and would mean the Harvester ID would need some serious retooling. Jinx's Harvester ships would need their infocards rewritten to be more generic as computer-controlled or remote-controlled ships.
A generic machine/AI ID might be better than a faction-specific ID (as what's basically a new faction, I don't think your own ID is a good idea yet)... However, there's no reason to believe that all (or even most) machine/AI characters in Discovery would have the same goals and operating parameters. Some might be more neutral, some may be downright evil. Therefor, I think machine/AI characters should probably just use whatever other ID fits their particular RP best. Being an AI is really just a RP thing, not a profession or factional allegiance.
That said, factions have to use the same IFF and ID for the entire faction, IIRC.