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Removing pulse weapons

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Removing pulse weapons
Offline Jinx
01-15-2009, 02:27 PM, (This post was last modified: 01-15-2009, 02:28 PM by Jinx.)
#24
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

about ships "starting to have different shields" ... its a RP server.... ships "should" have different shields anyway. - just cause the players don t want it doesn t mean its not an option ( or even mandatory ).

BHGs use molecular shields for example... you will not see a single BHG with another shield type... - so BHG players should mount molecular shields as much as they should stick to their own weapons. ( had to use the BHG as an example, cause its the faction that came to my mind just now )

every faction has faction shields. - its the players fault that they don t mount them. - in 4.85, ships will be sold with FACTION shields... so if you see anyone with different shields... he did it to either RP a different shield or to gain an advantage ( or cause he liked the name better whatever... ) - but if you stick to what you purchased your ship with - you ll have the shield type that you are meant to have.

if outcasts used graviton shields - and corsairs used positron shields - and you d see a corsair with graviton shields and an outcast with positron shields - it would almost be as "wrong" as seeing an outcast with tizonas and a corsair with krakens ( well, not THAT wrong, cause its not really factionized, but i m sure you get the idea ... )


people on capital warships usually have graviton shields, cause the ships ( currently ) come with graviton shields only. - its just one simple scan of a NPC of your own faction to see what shields the faction prefers.... of course... if its about pvp, one would choose the one that protected the best.... . but its not all about pvp:).


about shieldbusters vs. different shields... i m not 100% sure, but i think that only pulse weapons allow a variable shield / hull damage. - other weapontypes must have 100% hull damage and 50% shield damage. - so only pulse weapons can be shieldbuster - but no particle weapons for example.

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Messages In This Thread
Removing pulse weapons - by gekerd - 01-12-2009, 03:56 PM
Removing pulse weapons - by Patriot - 01-12-2009, 04:13 PM
Removing pulse weapons - by MarvinCZ - 01-12-2009, 04:39 PM
Removing pulse weapons - by Jinx - 01-12-2009, 04:51 PM
Removing pulse weapons - by Zapp - 01-12-2009, 04:57 PM
Removing pulse weapons - by gekerd - 01-12-2009, 06:14 PM
Removing pulse weapons - by Xing - 01-12-2009, 08:58 PM
Removing pulse weapons - by Linkus - 01-12-2009, 11:01 PM
Removing pulse weapons - by ivr56 - 01-13-2009, 03:00 AM
Removing pulse weapons - by Cellulanus - 01-13-2009, 03:03 AM
Removing pulse weapons - by El Nino - 01-13-2009, 04:04 AM
Removing pulse weapons - by Forsaken - 01-13-2009, 05:56 AM
Removing pulse weapons - by gekerd - 01-13-2009, 11:56 AM
Removing pulse weapons - by SevereTrinity - 01-13-2009, 12:02 PM
Removing pulse weapons - by gekerd - 01-13-2009, 02:11 PM
Removing pulse weapons - by Varyag - 01-13-2009, 08:57 PM
Removing pulse weapons - by El Nino - 01-14-2009, 12:38 AM
Removing pulse weapons - by sovereign - 01-14-2009, 07:21 AM
Removing pulse weapons - by ... kur nubėgo? - 01-14-2009, 02:02 PM
Removing pulse weapons - by Kambei - 01-14-2009, 02:20 PM
Removing pulse weapons - by swift - 01-14-2009, 02:44 PM
Removing pulse weapons - by MarvinCZ - 01-15-2009, 01:09 AM
Removing pulse weapons - by ... kur nubėgo? - 01-15-2009, 02:19 PM
Removing pulse weapons - by Jinx - 01-15-2009, 02:27 PM
Removing pulse weapons - by gekerd - 01-15-2009, 02:55 PM
Removing pulse weapons - by mjolnir - 01-15-2009, 05:06 PM
Removing pulse weapons - by Varyag - 01-15-2009, 09:35 PM
Removing pulse weapons - by MarvinCZ - 01-16-2009, 01:13 AM
Removing pulse weapons - by Jimothy - 02-05-2009, 11:17 PM
Removing pulse weapons - by Nadis - 02-06-2009, 03:28 AM

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