A bit of example. Let's reverse time back to July/August 2007: "can't play nomads, it's not allowed here" - "you can and I'll show you how"
Yes, things can be archived, but don't expect them to happen over a night, that's what many tend to miss and want their ideas be accepted straight off the hook. Naturally it doesn't work that way. The vaguer the idea is the harder it would be to conceptualize and implement it in a solid form. It may also change several times while at it. In a way it works like in banks where you need to show them you are credible person without problems with the law. Roleplay is amorphic substance, it doesn't really have the form as it always changes, yet it has boundaries, i.e. the basis it works on, so it cannot stretch forever or go far beyond the mass it has already. Exceptions may happen even to basis but they are not common. Mod your car but car it will stay nonetheless.
"I think Freelancer is a very addictive game." - Jorg Neumann