Initiator/Founder: John Slashhammer - [Junker]_Examiner
A home for all independent Junkers
(Just to make this clear - we do not consider ourselfs (at least not yet) as a real faction, atm we're a lose bunch
of individual Junkers that have similiar goals and use the chosen tag [Junker] (regardless of that our tag is
reserved and may not be used by anyone else without permission) for organizational purposes at the very first place.)
Last Updated - 19.05.2009
Tag used: [Junker]
IFF used (NPC Affiliation): Junker or Junker Guard
ID's used: Junker, Junker Guard or Slaver
Skype: [Junker] Communications Chanel
To be added to our Skype chanel PM me. PM must contain:
[color=#FFCC33]- [Junker] tagged character name(s) - propperly IFF'ed/ID'ed
- Your (full) Skype ID
After ingame confirmation you will be added.
Requirements to join us:
- meet and talk to us ingame - no forum based applications please
- char must be Junker tagged (IFF'ed) and use a Junker/Junker Guard or Slaver ID
- sufficient knowledge of the english language
- good knowledge or the server and faction rules
- basic RP skills - and willing to improve*
* Means for reference: not to dock with a tradelane in front of a police/military base
when carrying contraband - or pop out of a tradelane right in front of police/military
base, exception may be when the final destination is a police base like Planet Manhatten
in NY.
Using tradelanes in the border-/edgeworlds or using a part of a tradelane to shortcut the
way is ok, but you should jump off the tradelane (about 5 Km) when at its end is a police
/military base - this of course only applies when you're carrying goods that are considerred
contraband in the specific house system.
Living the life of a Junker without willing to join one of the "established" factions.
We can work together but we don't have to, that's why we're independents.
All can nothing must.
What we do:
We mine, salvage, trade/smuggle, explore and even pirate from time to time.
ZOI's:
Zone of Interest:
as we Junkers are allways trying to find the best deal and new places where we can
salvage left overs, debris and also new mining areas for debris and on a lesser priority
also mining areas for ore we have a large Zone of Interest.
Zone of Influence:
Our Zone of Influence is pretty much limited to the core space of Sirius and the systems
we do have a base in.
Diplomacy:
Allies:
.:j:. The Junker Congress
JNS - Junker Naval Services
Friendlies:
All pirate groups (and their Guards) with exception of Xenos and Hogosha
ALG
- due to the good relations we were able to build up in Sigma-13
- dockingrights with Helgoland Station / Sigma-13 have been granted
IMG (and all related factions like =CR= )
Junkers (all other untagged/individual Junkers and Junker groups)
Zoner (and all related factions like [TAZ] )
Neutral to friendly:
Harvesters
Neutral:
GMG - trying to enhance relations to get dockingrights at their bases
Order
Mercenaries
Freelancers
SCRA
Neutral to unfriendly:
House Police & Military
Bounty Hunters
Unfriendly to hostile:
Interspace Commerce - trying to enhance relations to get dockingrights at their bases
Will it be possible to get dockingrights with the following factions at their bases outside
the home systems, eg. at their bases in the independent-/border-/edgeworlds:
ALG (dockingrights for Helgoland Station / Sigma-13 have been granted and confirmed by Hoodlum)