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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Reducing number of systems

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Reducing number of systems
Offline Korrd
11-22-2006, 05:30 PM, (This post was last modified: 11-22-2006, 05:33 PM by Korrd.)
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Joined: Aug 2005

About the new patterns... i'm thinking on something like this:

[Image: newmapbw1.jpg]

I know that this one is not the discovery map. I've taken it from TLR as i don't have the DGC map here at my office. But i think it illustrates well what i mean with "new star clusters and patterns".

Note that there are no shortcuts to the current gates schema. The routes are alternative to the currents ones and take the same time to travel. Also, I've placed most of those systems on top of bright stars of the nav map. that way it seems logical to think that the star in question has been reached by explorers.

The new star clusters add more depth to the game, and the possibility to add houses maybe. But that's not mandatory. They can stay there filled with anything we want to add them. Like, for example, Some places that are being colonized by some the current factions...

[Image: 3cfefe54.jpg]

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(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Messages In This Thread
Reducing number of systems - by Igiss - 11-22-2006, 05:09 PM
Reducing number of systems - by Korrd - 11-22-2006, 05:17 PM
Reducing number of systems - by Igiss - 11-22-2006, 05:23 PM
Reducing number of systems - by Korrd - 11-22-2006, 05:30 PM
Reducing number of systems - by Vic - 11-22-2006, 05:50 PM
Reducing number of systems - by Nightfall - 11-22-2006, 05:51 PM
Reducing number of systems - by Malaclypse 666 - 11-22-2006, 06:24 PM
Reducing number of systems - by Winkie - 11-22-2006, 09:32 PM
Reducing number of systems - by Fellow Hoodlum - 11-22-2006, 10:04 PM
Reducing number of systems - by romer - 11-22-2006, 11:38 PM
Reducing number of systems - by Dab - 11-23-2006, 02:30 AM
Reducing number of systems - by Koolmo - 11-23-2006, 06:38 AM
Reducing number of systems - by Malaclypse 666 - 11-23-2006, 11:02 AM

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