' Wrote:I prefer the sidewinder, because my lag gives me issuses with slower moving missiles.
Also, I'd recommend neither with your current loadout. You're mounting a sunslayer, which is more than enough hull busting power for anyship. No fighter needs 14,000 + 4800 hull busting damage, with nomad guns ontop of that.
Then why do I pour fire on targets with 4 nomad cannons and it doesn't seem to do much damage? LAg? I ping 165 most of the time and I see quite a few yellow and red lags. With the missiles and mines I seem to do all right. And as far as need? I mount the most powerfull weapons I can find, that's why they exist.
If I engage targets around minor they seem to fade off into the distance as they get beaten down then I hear a destroyed target tone but they aren't there to tractor.
' Wrote:Then why do I pour fire on targets with 4 nomad cannons and it doesn't seem to do much damage? LAg? I ping 165 most of the time and I see quite a few yellow and red lags. With the missiles and mines I seem to do all right. And as far as need? I mount the most powerfull weapons I can find, that's why they exist.
If I engage targets around minor they seem to fade off into the distance as they get beaten down then I hear a destroyed target tone but they aren't there to tractor.
And the torpedo only works on gunboats and up, it's the fighters and bombers I need to get a good loadout setup for. I can blast shields easily but the hulls seem to take forever to wear down.