Landing and docking are one of the issues of game mechanics that we (as players) have always been able to exploit.
Read any good science fiction. You'll have the prepapred landing port in one city, capable of handling the largest freighters. Large ships, which certainly have nothing vaguely resembling aerodymanics, simply aren't going to be even landing on the planet. You then have very small ships - fighter or small freighter sized - that are capable of landing out in the boonies with small loads of smuggled goods.
In RP - yeah, I think if you've got someone coming in for a speed dock and there's a call from the police to halt, your cargo has been scanned (and it's posted on system chat), then the smuggler coming into an established port (such as New York) - you're screwed.
On the other hand, you come into someplace like Gran Canaria with a load of 'smuggled' goods, there's really no established police, you're able to bribe people, and it's more of an open port, anyway.
What SHOULD be happening is that the smuggler coming into a port makes some kind of call to the police. LPI is supposed to be corrupt anyway. "Hey, I'm just curious - how about if I make a donation to your 'widows and orphans fund' and you turn your head?"