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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Question on Ship and ID

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Question on Ship and ID
Offline ZTeeVeR
03-06-2009, 01:59 PM,
#1
Member
Posts: 80
Threads: 5
Joined: Jan 2009

Hi Everyone,

I have only recently starting to play on this server, and I must admit, it has been great fun so far! I now have 2 characters, with which I play quite frequently.

Some of you might already have seen me passing by as ZTeeVeR (in a fighter), or jan.handelman (in a Camara trader).

So, I have now come to the point where both characters are above level 30, meaning I need/want to participate into RP, and I also dropped both Civ Id's for a Freelancer and a Trader id.
Reason I am not joining a faction (yet) is that I cannot really commit on being online quite frequently, or for long amounts of time. (Daughter, now 9 weeks, I think you can see why:)). So for the moment I much rather be on my own instead of making commitments I cannot keep, which is not fair..

Now, I got a few questions on my Freelancer ID Char.
The plan is to try and roam around Sirius without too much hassle. RP-ing is absolutely fine, and I might even consider building up a nice history for my character, but I am not such a "die-hard" player as some of you are (kudos for that btw).

As my trader is now making quite some money, I am planning on spending some of that to buy me a nice fighter (VHF that is), so I took my dragon, exchanged for a hawk, and went off exploring a few systems. Via Rheinland, I ended up in Omega 3/7(? I guess) on a base from the IMG. I found a nice fighter (Viper MKII), which I plan on buying. Here are my questions

- I can "just" buy this ship and continue my flying about? From what I can read, the IMG is pretty independent and neutral to the 4 houses, so that would not pose any problem I guess. Ofcourse, people could wonder what an IMG ship is doing there, but I think that the Freelancer id should explain quite a bit. (or is that a dangerous assumption?)

- Next to this, I understood that the weapons load out is also quite important on how you are being seen by others. In order to stay into character, I kind of need to stick with a more "general" load out. This means mostly civilian weapons, perhaps some liberty weapons? What would you suggest?
Also, as this ship is carrying level 10 guns, I am interested in what weapons I would need to have. (Not really interested in shield/hull busters by the way).

Any tips/ideas or suggestions?

Also, on a side note, my plan is to create another character, and try to experiment a bit with this one. Do you know whether a missile based setup (so as much missile launchers as possible) is viable? I know, ammo based does have its limitations, no long and deep journeys and docking quite a lot..

Many thanks!
Cheers
ZTeeVeR
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Messages In This Thread
Question on Ship and ID - by ZTeeVeR - 03-06-2009, 01:59 PM
Question on Ship and ID - by JohnLenin - 03-06-2009, 02:14 PM
Question on Ship and ID - by swift - 03-06-2009, 02:16 PM
Question on Ship and ID - by ZTeeVeR - 03-06-2009, 02:16 PM
Question on Ship and ID - by swift - 03-06-2009, 02:19 PM
Question on Ship and ID - by Benjamin - 03-06-2009, 02:42 PM
Question on Ship and ID - by carlabrams - 03-06-2009, 03:01 PM
Question on Ship and ID - by tazuras - 03-06-2009, 09:41 PM

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