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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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GC "Orchid" Bomber/FA "Mamoru" Bomber

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GC "Orchid" Bomber/FA "Mamoru" Bomber
Offline Dab
03-09-2009, 12:21 AM,
#1
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I mentioned this in the Bomber Balance thread, but its not exactly on-topic there, so I'm putting it here..

Quote: Price: 6263130 - C7-F "Orchid" Golden Chrysanthemum Bomber

The Orchid is the Golden Chrysanthemum's design, to rival the Blood Dragon bomber. The Blood Dragons assisted in her development, but the Chrysanthemums had a different set of specifications in mind. They wanted something that could rival military bombers, sacrificing some agility and speed for firepower and armour. The women that drive her wanted something that could deal a nasty blow, and were willing to sacrifice some, but not all, of the maneuverability of the Blood Dragon bomber, and as design progressed, it drifted more and more from its cousin ship. Ultimately, the final prototype of the Orchid resembled a Kusari Naval Forces ship, in both form and function.

Stats

Gun/Turret Mounts: 4/0
Armor: 15700
Cargo Space: 80
Max Batteries/NanoBots: 85/85
Optimal Weapon Class: 8
Max. Weapon Class: 10
Additional Equipment: M, CM, 2xCD/T

Extra-Stats

Mass: 225
Steering: 86000 85000 84000
Angular: 80000 80000 80000
Rotation: 20000 20000 20000
Nudge-Force: 30000
Strafe-Force/-Powerusage: 20000/2

In the infocard it states the ship sacrifices some agility and speed for firepower and armor. It also has very little power. However, on the armor issue.. The only bomber lower is the Farmers Alliance bomber at 15,000. Even the Kusari Bomber, which is twice as fast and smaller, has 16,800 armor. Dragon bomber at 16,000, and also twice as fast and smaller.

In return, the GC Bomber is huge. Twice the size of the Ku/BD Bomber from the front, top, bottom, and back. Lastly, its slow as hell. A freighter could outturn this thing..

So in total:
Low firepower
Low energy
Low turning
Large size
Low armor

It has no advantage whatsoever to the other bombers, and can be raped by just about everything. On top of that, it can be SNd extremely easily due to its size. It stands no chance against any ship beyond a transport.

Quote: Price: 6403130 - FA "Mamoru" Bomber

The Farmer's Mamoru or "Mama" bomber was designed by Samura for the Farmer's Alliance. Built at the small shipbuilding facility on Cape Soya Station, the Mama gives the Farmers a ship capable of quickly stripping transports shields while retaining enough agility to defend itself from hostile fighters. It's twin turret weapons setup is designed to give the Mama the ability protect it's blind spot with more firepower than other ships of the same class. The Mamoru is quickly developing a fearsome reputation amongst Synthfoods pilots flying in Kusari and the Sigma's. The Farmers have also sold Mama's to their Allies amongst the Gaians and Hogosha.

Stats

Gun/Turret Mounts: 2/2
Armor: 15200
Cargo Space: 81
Max Batteries/NanoBots: 85/85
Optimal Weapon Class: 9
Max. Weapon Class: 10
Additional Equipment: M, CM, 2xCD/T

Extra-Stats

Mass: 200
Steering: 85000 86000 82000
Angular: 80000 80000 80000
Rotation: 20000 20000 20000
Nudge-Force: 30000
Strafe-Force/-Powerusage: 20000/2

The FA bomber has many of the same problems, though its turn rate is a bit better. But it still has armor that is ridiculously low. Its energy is a little better though, and it has a good strafing ability. But to take this away, it only has 2 gun slots, then 2 turrets. Turrets generally giving less firepower than guns. And it can fire backwards, but that isn't really very helpful when all you've got is two turrets.. Any good HF pilot could easily avoid 2 turrets while raping the bomber, since it can't do much but strafe and do a slight curve when in rear view. Also, if these turrets don't fire forward, the FA Bomber has very little firepower in any direction.

So in total:
Lowest Armor of any bomber
Very low firepower
Low turn rate


Both of these ships need an armor increase of at least 2,000 (should be above the Ku and BD Bombers that are faster than them). The GC and FA Bombers also need a large turn rate increase (not sure on FA bomber), as well as an energy increase.

[Image: DFinal.png]
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Messages In This Thread
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Dab - 03-09-2009, 12:21 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Jinx - 03-09-2009, 12:46 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Dab - 03-09-2009, 12:53 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by mjolnir - 03-09-2009, 12:57 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Kubotan - 03-09-2009, 01:01 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Dab - 03-09-2009, 01:03 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Kubotan - 03-09-2009, 01:30 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by mjolnir - 03-09-2009, 01:36 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Dusty Lens - 03-10-2009, 06:26 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by Zelot - 03-10-2009, 06:41 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by farmerman - 03-10-2009, 06:56 AM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by SevereTrinity - 03-10-2009, 12:02 PM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by mjolnir - 03-10-2009, 12:30 PM
GC "Orchid" Bomber/FA "Mamoru" Bomber - by farmerman - 03-11-2009, 04:09 PM

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