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Supertransports

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Supertransports
Offline JakeSG
03-09-2009, 09:01 PM,
#1
Member
Posts: 1,113
Threads: 30
Joined: Aug 2008

Now, I'm not sure about the others, but last night I decided to trade in my Heavy Tanker for a Liberty Supertransport. Not for powertrading, for patriotism. I noticed it was 150m, some 30m more than an Advanced Train. I shrugged and handed it over, it's not that much. However, I then found that although it seems to turn a little better than an Advanced Train, it is incapable of defending itself from all but a starflea swarm, and then only if they all attack from a certain direction.

Please, if you're going to add in an alternative to the generic Advanced Train which costs 25% more and is house restricted, don't you think it should be at least as good, if not better? And, y'know, maybe have something we'd refer to as -guns-? Nerfs don't stop farmers. They stop the people who try to RP whilst trading.

Note: Just to specify, by better I didn't mean I thought a higher cargo hold. It's more the fact that you'd do more damage ramming somebody than using the single peashooter.

For the Core.
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Messages In This Thread
Supertransports - by JakeSG - 03-09-2009, 09:01 PM
Supertransports - by johnpeter - 03-09-2009, 09:18 PM
Supertransports - by Jinx - 03-09-2009, 09:24 PM
Supertransports - by Nightmouse - 03-09-2009, 09:26 PM
Supertransports - by Jinx - 03-09-2009, 09:28 PM
Supertransports - by radgar - 03-09-2009, 09:28 PM
Supertransports - by Jinx - 03-09-2009, 09:30 PM
Supertransports - by radgar - 03-09-2009, 09:32 PM
Supertransports - by Lunaphase - 03-09-2009, 09:32 PM
Supertransports - by radgar - 03-09-2009, 09:52 PM
Supertransports - by Clarkie - 03-10-2009, 03:03 AM
Supertransports - by Xoria - 03-10-2009, 03:28 AM
Supertransports - by Markus_Janus - 03-10-2009, 03:36 AM
Supertransports - by JakeSG - 03-10-2009, 06:25 AM
Supertransports - by Corsair - 03-12-2009, 08:25 PM

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