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Cruisers

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Cruisers
Offline Tenacity
03-11-2009, 04:54 AM, (This post was last modified: 03-11-2009, 04:56 AM by Tenacity.)
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Posts: 9,496
Threads: 635
Joined: Apr 2008

are the projectile speeds and energy use on the weapons the same? Refire rate and damage arent the only stats to take into account for weapons.

Some weapons have greater range but less damage, lets them bombard the enemy from outside of the enemy's weapon range.

Some weapons have less damage but greater efficiency, with capships this is huge - since more efficient weapons allow you to fire guns and regenerate energy at the same time after firing off some of the 'expensive' heavy weapons, like mortars/pulse turrets/razors.

Projectile speed also plays a part, as higher speed allows easier aiming.

[Image: Tenacity.gif]
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Messages In This Thread
Cruisers - by Lunaphase - 03-11-2009, 03:45 AM
Cruisers - by Earl.Jacob - 03-11-2009, 03:48 AM
Cruisers - by Lunaphase - 03-11-2009, 03:52 AM
Cruisers - by Tenacity - 03-11-2009, 04:21 AM
Cruisers - by Lunaphase - 03-11-2009, 04:53 AM
Cruisers - by Tenacity - 03-11-2009, 04:54 AM
Cruisers - by Lunaphase - 03-11-2009, 05:01 AM
Cruisers - by MarvinCZ - 03-11-2009, 01:33 PM
Cruisers - by Lunaphase - 03-11-2009, 06:13 PM
Cruisers - by Nightwind - 03-11-2009, 06:37 PM
Cruisers - by Fletcher - 03-11-2009, 06:43 PM
Cruisers - by Doom - 03-11-2009, 09:15 PM
Cruisers - by MarvinCZ - 03-12-2009, 01:35 AM

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