hah, shame that even the admins cant tell those asterisks werent swear words, oh well.
Back on topic:
-Increase range on all solaris turrets to 1500m
-Slightly increase damage on solaris turrets so you dont need 10 of the buggers to kill something, its like using chainguns right now
-Make cruiser and gunboat razors slightly faster, say 800-1000m/s for gunboat razors and 1200 for cruiser razors, battleships are fine at the current 1600 but could probably afford to drop to 1400 with the changes to solaris guns
-Make battleship razors take less energy, and do less damage if necessary, so that energy is kept for other weapons. A cruiser can fire one razor and use, at most, 20% of his energy - a battleship razor uses almost 50%.
The other thing that annoys me right now is primary turrets, though unrelated to point defense. Cruiser/Gunboat primary turrets are... useless. They dont have enough speed to hit small ships, they dont do enough damage to make a difference when fighting other caps - it took me almost 10-15 seconds of constant fire from 8 cruiser primary turrets to take a gunboat shield from 10% to nothing, with nearly every shot hitting - that's pretty pathetic.
Right now it seems like 'normal' guns, which used to be the -only guns worth using-, are the underdogs... and you can only be effective using specailized turrets unless you're flying a battleship (battleship primaries are ridiculous right now, far better than most specialized battleship weaponry).