' Wrote:Oh yes, mule, Razors instakill bombers? Isnt that impossible since the game engine says you have to kill the shield before the hull...
Cam, I'm a bit sick of your constant whining. You want to do all this wonderful stuff with a Battleship belonging to a neutral faction, and then whine when you can't. Stop jabbering about 4.82. This isn't 4.82 - it's the Beta for 4.85, and it's a work in progress.
As for the bomber thing, shoot it with Primaries/Secondaries until the shield is down, then snipe it with your razor. If you read any of that stuff they posted in the transition forum, you might be a bit less lost, and a bit smarter in your choice of ship and loadout.
In fact, I don't even know why you came to the bomber scenario. It'll take 3 or 4 to actually kill you anyway.
The balance, off or not, it still being tweaked. Just stop screaming at the devs like a spoiled child who didn't get the sprinkles on the ice cream they asked for.
By the way, capital ships like the Carrier and Juggernaut are RP platforms, if anything else. The Juggernaut is used for defense of Zoner bases and the Carrier is centered around fighters.
You don't like the lack of escorts, recruit people or join another faction.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.