actually, i tested this today with lancer in game. when i fired on his osiris (which was parked sideways) with a cruiser missile, it did absolutely no damage, but when i fired on him (with his osiris facing my carrier), damage occurred.
i agree with cruiser missiles getting an increase of damage radius, because if the osiris has problems, imagine the same problem for bigger battleships, making cruiser missiles useless in certain situations.
also jinx, for most of the part you are correct, and it is wrong to use the juggernaut as an example, but take any other battleship (for example, nomad battleship, or spyglass, or RM battleship, or even the liberty carrier to name a few), and the problems will definitely be there.
maybe give the cruiser missile blast radius of 1.5k?