' Wrote:Another suggestion: lower the mine carrying capacity, 70 is way too much. I've seen a lot of spammers lately with no fighting skills whatsoever. Dodging those mines just prolongues the fight.
I would agree with lowering mines capacity to something like 50. And no "undepletable" mines at all, please. But Geez Nightfall a lot of things prolong fights, that's what makes the fight interesting (well except shield running :wacko:). Someone uses guns and someone else missilles and mines there is nothing wrong about that.
' Wrote:EMP (shieldbusting) mine: [/b]cheap trick imo. we have a lot of shieldbusters as is, use them.
Yes we have Shield Busters but why not mines? It would bring new elements to the fights. New tactics. New fun. Why not?