:DLike Frozen said, missiles on battleships need to be used with care and when used properly are devestating... Say that for example you Nab a kusaari destroyer with a pair of them... Bye bye desie... Or you find an osiris at 2.5k running away from you, what do you do? Your only chance is spamming missiles at it, so he has to turn and evade... and that's when you blast him to bits...
BTW, me and hribek experimented with large blast radius missiles, effects on caps were poor, shields wouldn't be damaged even with 500m blast radius... only thing we could acomplish was an often death to the bomber who fired the missile... (in this case a nova torp)
Then again imagine pirating in battleships would be allowed (now that they don't have CD's) A single well aimed bs missile hitting say a luxury liner, massive massive damage...
Anti GB missiles, were tried, thing is whatever can hit a GB can also hit bombers... and since bombers have 5x less hull 13x less shield, they get "raped".... I use the tearm looseley.
I wonder how would cap warfere look if caps got 10x more hitpoints, and you could only disable them by striping them of weapons... then the current missiles would be uberpretty...
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Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.