the real "bugs" will be fixed of course ( like the lag when fired )
a lot of people "complain" about how missiles take so much energy now. - but one must re-think the weapons use. - missiles on cruisers and battleships are now much more like mortars - only with more range and tracking + a decent blast radius.
they are not to be fired just cause you can. - personally i much rather have ONE missile that does something than the ability to spam 100 missiles ( 4.84 ) on a battleship without any effect.
i did a test fight vs. the aurora ( eternal ) - and the fight was in favour of the osiris ( means - we started at around 2.000 range and stayed there ) ... most damage was exchanged by primaries, pulse and secondary guns...
a good deal was dealt with mortars ( his - cause mine wouldn t hit - the osiris is too small at 2k and can easily dodge - but the jug cannot really - but i made some dodging mistake there, too ) ... and a LOT of damage was dealt by missiles.
put it like that... my jug lost all its front turrets ( 4 ) to missiles - damage that no other weapon could have inflicted. - it was also impossible to CM the missiles.... why? - cause i was chasing. - so the osiris could CM my missiles ( flying forward, dropping CMs behind ) - while HIS missiles came from the front - and my CMs would be dropped behind me.
of course - that was 2 battleships. - but missiles are great. - like ... really great. against the shield of a vessel, they are a total waste of energy. - that d be like using a battleship razor vs. the shield of a bomber. - but hitting the hull with even one missile has a great effect.
but it needs careful timing. - missiles are not too fast - they need time to travel, energy to build up - and a shieldless enemy that doesn t dodge too much. they can also not really be fired on the back of someone ( you d NEVER hit an order cruiser from behind with a missile )
cruiser missiles follow the same philosophy and are just as useful - they have a superior range and can be used to a great effect vs. battleships... if you have someone to deshield it. ( and once they re not bugged anymore of course )