• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 413 414 415 416 417 … 547 Next »
Capship Visibility At A Distance

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Capship Visibility At A Distance
Offline hribek
03-19-2009, 02:46 AM, (This post was last modified: 03-19-2009, 02:50 AM by hribek.)
#8
Member
Posts: 1,159
Threads: 61
Joined: Dec 2007

Dreygon Wrote:i thought it might be useful to know if your like Mon'Star and need to not be seen on occasion and think just being out of scanner range makes you that way when in reality you are sticking out like a sore thumb.

Yes, they will see the fearsome silhouette of the Necrosis. But that's when you can use asteroid fields and nebulas for cover, I guess.

Incrased visibility is cool overall. We even had jumpholes visible from 30K but turned it back down because some of the holes are in open space (which I criticised a bit, since there are net to no jump holes in open space in the original game) - but hey, we had to do all the ships, systems, weapons and balancing first.

The increased visibility of huge ships is an amount of relism that we can afford even in Freelancer. I do not need to be reminded that I'm playing a video game each time a liberty dreadnought spawns at 2K distance from me, out of nowhere. Hence - spawns.
Reply  


Messages In This Thread
Capship Visibility At A Distance - by me_b_kevin - 03-17-2009, 01:51 PM
Capship Visibility At A Distance - by Guest - 03-17-2009, 02:02 PM
Capship Visibility At A Distance - by Robert.Fitzgerald - 03-17-2009, 02:16 PM
Capship Visibility At A Distance - by Cellulanus - 03-17-2009, 03:03 PM
Capship Visibility At A Distance - by Petersen - 03-17-2009, 03:09 PM
Capship Visibility At A Distance - by Nightmouse - 03-17-2009, 06:21 PM
Capship Visibility At A Distance - by X-Lancer - 03-18-2009, 03:47 AM
Capship Visibility At A Distance - by hribek - 03-19-2009, 02:46 AM
Capship Visibility At A Distance - by Panzer - 03-19-2009, 12:27 PM
Capship Visibility At A Distance - by Linkus - 03-19-2009, 05:09 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode