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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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ID and ship question.

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ID and ship question.
Offline Jinx
03-19-2009, 07:49 PM,
#3
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

mercenaries are focussed on combat and hunting deals. - they seek short and long term contracts that are combat orientated.

a freelancer is focussed on money. - to get money, he ll go a long way... missions, headhunting, trading - whatever offers better opportunities.

mercanaries respond mainly to bounties - larger organizations might also be temporarily employed. - freelancers are usually not employed for more than a single task.

mercenaries try to stay as neutral as possible - while at the same time raise the rare currency that is called "reputation". a successful mercenary is someone that plays with politics as skillful as he plays with his guns. - he ll get contracts by outcasts, corsairs, houses - and his greatest virtues would be to be reliant, no matter who he currently serves.

a freelancer is not focussed that much on reputation - for him - the main currency is credits ( or another personal achievement ) - freelancers try to stay neutral not by being as neutrally hostile / friendly like the mercenaries to everyone - but rather by presenting no target.

a freelancer takes a job that is offered, he avoids trouble if the chances are that he looses more than he wins. a mercenary might very well jump into a combat that he is not payed for - to gain new business partners. ( but for that matter - both kinds are similar - depending on how you play them )

a freelancer has a few more choices when it comes to ships, contracts and solutions. - a mercenary won t trade for example.



ships allowed:

a freelancer can use any combat vessel up to a gunboat i think - and medium sized transports..

a mercenary can use any combat vessel up to a gunboat

a freelancer will try to be rather inconspicous - he ll use a ship and equipment that doesn t tell too much about himself.

a mercenary might very well choose a clear side, if that is where his heart is and where he wants to find a good earning.

but in both cases - ship and equipment must not be mixed ( enemy ship stuff - like outcast ship, corsair weapons ) - if thats the case, i guess you d need a special character allowance.

in general - a freelancer usually tries to hover more towards the civilian side ( eagles, cooperation gunboats, sabre / BW line )

a merc might even use a house gov. gunboat or other fctionized military gear.



but in both cases - the ID tells you only so much - 80% of what you ARE is made up of your own RP and understanding of your class... so a freelancer can aswell be a mercenary, a mercenary can be a freelancer.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Messages In This Thread
ID and ship question. - by Kevonovitch - 03-19-2009, 07:34 PM
ID and ship question. - by MrHeadphones - 03-19-2009, 07:42 PM
ID and ship question. - by Jinx - 03-19-2009, 07:49 PM
ID and ship question. - by Weedalot - 03-19-2009, 07:49 PM
ID and ship question. - by Kevonovitch - 03-20-2009, 09:16 AM

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