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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Cap Missile Balance

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Cap Missile Balance
Offline mjolnir
03-21-2009, 03:29 AM,
#5
Member
Posts: 3,774
Threads: 71
Joined: Sep 2007

Now I get it, you are using power/damage instead of the common damage/power....

===========================

I'll list more tomorrow but on first look I do see some errors in there:

a)
Kusari Dessie powerplant
1400k/95
so missile takes 64% of the powerplant
vs
Bret Dessie powerplant
2250/120

66%

b) tracking range is what it says it is, range at which you can track the target, actual range is (muzzle velocity + motor acceleration*motor lifetime/2) * missile lifetime
====================

Anyway here are all cruiser and gb missiles listed from the spreadsheet, I'll post them in some nicer format tomorrow
GB:

Liberty, Rheinland, Kusari, Bretonia, Order, Basic, GRN, Council, BDs

damage: 7000 8200 6600 8500 7500 6400 7800 7200 9000
energy:200k 250k 170k 270k 210k 200k 230k 200k 300k
range:1531 1531 1487 1531 1531 1531 1531 1531
refire 0.33 0,33 0.33 0.33 0.33 0.33 0.33 0.33 0.33
speed 145 145 145 145 145 145 145 145 145
efficencty:3,5 3,28 3,88 3,148 3,57 3,2 3,39 3,6 3


Cruiser missiles:

Liberty, Rhienland, Kusari, Bretonia, Hessian, Order, Basic, GRN, COuncil
damage: 130 180 110 170 185 160 110 175 140
energy: 1000 1600 900 1500 1700 1350 1000 1600 1200
seeker range: 5500 5000 6000 5500 5000 5700 5500 5500 5500
refire: 0,1 0,1 0,1 0,1 0,1 0,1 0,1 0,1 0,1
speed: 115 105 125 115 105 115 115 105 115
efficency 13,00 11,25 12,22 11,33 10,88 11,85 11,00 10,94 11,67
turning: 0.4 0,35 0,45 0,4 0,35 0.4 0.4

===============

Generally both were supposed to take same about the same ammount of power of the respective cruiser/gb that uses them.


EDIT:

This one does need a comment before I head off:

Quote:Here you want to take that away and give the smaller on the exact same firepower by giving it vastly superior weaponry. That takes away the Bret GB's firepower/turret advantage..

What the hell are you talking about right there?

The missile does much more damage, and Bret GB has 6 turrets it can fire compared to those 3. What firepower advantage did I take away?

Yes I know exactly how it's to fly both ships as it was me who changed the Bret GB forward gun, upped the armor and added bats/bots.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Messages In This Thread
Cap Missile Balance - by Dab - 03-21-2009, 02:14 AM
Cap Missile Balance - by Guest - 03-21-2009, 02:37 AM
Cap Missile Balance - by Dab - 03-21-2009, 02:43 AM
Cap Missile Balance - by Dab - 03-21-2009, 03:12 AM
Cap Missile Balance - by mjolnir - 03-21-2009, 03:29 AM
Cap Missile Balance - by Derkylos - 03-21-2009, 03:58 AM
Cap Missile Balance - by Dab - 03-21-2009, 04:07 AM
Cap Missile Balance - by mjolnir - 03-21-2009, 11:15 AM
Cap Missile Balance - by Dab - 03-21-2009, 05:06 PM
Cap Missile Balance - by mjolnir - 03-21-2009, 05:22 PM
Cap Missile Balance - by El Nino - 03-21-2009, 05:32 PM
Cap Missile Balance - by mjolnir - 03-21-2009, 05:58 PM
Cap Missile Balance - by bluntpencil2001 - 03-21-2009, 06:01 PM
Cap Missile Balance - by mjolnir - 03-21-2009, 06:29 PM
Cap Missile Balance - by McNeo - 03-21-2009, 06:30 PM
Cap Missile Balance - by Dab - 03-21-2009, 07:07 PM
Cap Missile Balance - by mjolnir - 03-21-2009, 07:43 PM
Cap Missile Balance - by mjolnir - 03-21-2009, 07:52 PM
Cap Missile Balance - by Dab - 03-22-2009, 03:06 AM
Cap Missile Balance - by chopper - 03-22-2009, 01:08 PM
Cap Missile Balance - by Saigo.Watanabe - 03-22-2009, 01:15 PM
Cap Missile Balance - by Dab - 03-22-2009, 04:08 PM
Cap Missile Balance - by mjolnir - 03-22-2009, 08:44 PM
Cap Missile Balance - by chopper - 03-22-2009, 09:44 PM

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