i know - we all try to be as objective as possible - but - i think there s something funny about it...
we assume that a bomber is the one tool vs. a capital ship - yet you say that 95% of the capital ships never managed to dodge properly. - while probably 95% of the bombers did their job well against them.
either - its really only idiots attracted by capital ships that are unwilling to learn... or the learning curve is so steep that only determined aces manage it .... or something is wrong.
just cause you have a tool doesn t mean its a good one. - if i can master firing and hitting a torpedo at a warship with relative ease - but the same efford into learning doesn t allow me to avoid the damage as a capital ship - the learning effords are uneven.
so we end up with many bomber pilots that mastered their attacks on capital ships, cause it appears the learning curve is low - and successfully mastering the skill is easy. - while at the same time, we say that 95% of the capital ship pilots are simply not good enough ( which suggests to blame the player for the inability of their ships )
if we applied it in a reverse - we could say that "cause 5% bomberpilots manage to SN fighters, we nerf the SN down, cause 95% have not mastered it. ( see - 5% capital ship pilots have mastered dodging, so we do not improve the defense of warships )
we want warships to be as attractive and as well to master as other ships. - different, not much harder. when two players of the same talent put the same amount of time into learning to use their ships - both should be able to be at a similar level.
so a bomberpilot will master to be a sharpshooter from afar - but a capial ship pilot will be able to damage the bomber as well. - i fear that this is nto the case here.
edit: i do like the concepts for the weapons - but i think we re driven waaay too much by the fear that bigger ships are abused, while we turn a blind eye on smaller ships being abused, too.