' Wrote:Because, rather than dropping reps a little at a time by failing missions, you can drop it all the way to neutral in one go by using the command.
Therefore, you don't have to do the *sit on base, fail missions, F1, chose character, fail missions, repeat until bored...*
Yup ... and you find yourself helping me make my case. Just makes it easier to get Guard reps ... and yup ... it DOES affect other reps. Like it or not ... as you move through this drop/bribe routine other reps are adjusting as you go. They're not static.
And for the bribe business ... that's part of the original game ... and its very much role play to hire a hacker to clear your record. Maybe what we need is a more role play way of adjusting reputations. Maybe instead of a "/droprep" command ... we need a bribe that lowers your reps. If you can "bribe" an NPC to raise your rep ... you should be able to do the same in reverse. <-- middle ground here ... work with me.
' Wrote:Actually I think you can /droprep and bribe and /droprep and bribe over and over again until you get guard rep as the /droprep will only affect the normal rep, not the guard rep, not sure on this method though, never tried it.