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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Carrier turret arcs

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Carrier turret arcs
Offline Tenacity
03-25-2009, 08:40 AM,
#6
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

here's my dillemma:

4x pulse cannons are needed to drain an enemy cap shield at a fair rate, while 2x light mortars are needed to stand a chance against other battlecruisers or cruisers.

Before this change, I had 2 forward-only pulse cannons, 2 rear-only pulse cannons, and 2 which could fire any direction. This gave me the ability to fire 4 pulse cannons forward or backward, and 3 to each side. I also had my light mortars set up so they could fire both forwards and backwards.

Now, two of those pulse guns can no longer fire forward =/

[Image: Tenacity.gif]
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Messages In This Thread
Carrier turret arcs - by Tenacity - 03-25-2009, 06:08 AM
Carrier turret arcs - by Tenacity - 03-25-2009, 07:32 AM
Carrier turret arcs - by Guest - 03-25-2009, 08:21 AM
Carrier turret arcs - by Tenacity - 03-25-2009, 08:30 AM
Carrier turret arcs - by Jinx - 03-25-2009, 08:30 AM
Carrier turret arcs - by Tenacity - 03-25-2009, 08:40 AM
Carrier turret arcs - by mjolnir - 03-25-2009, 10:42 AM
Carrier turret arcs - by Jinx - 03-25-2009, 10:56 AM
Carrier turret arcs - by Asgardian - 03-25-2009, 11:07 AM
Carrier turret arcs - by Dashiell - 03-26-2009, 11:44 AM
Carrier turret arcs - by McNeo - 03-26-2009, 11:52 AM
Carrier turret arcs - by Tenacity - 03-26-2009, 05:46 PM
Carrier turret arcs - by Derkylos - 03-26-2009, 06:06 PM
Carrier turret arcs - by Tenacity - 03-26-2009, 06:21 PM
Carrier turret arcs - by Dashiell - 03-27-2009, 04:48 PM
Carrier turret arcs - by hribek - 03-27-2009, 05:36 PM
Carrier turret arcs - by Tenacity - 03-27-2009, 06:28 PM
Carrier turret arcs - by Dashiell - 03-27-2009, 07:59 PM

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