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  Discovery Gaming Community Role-Playing Stories and Biographies
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Commodore

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Commodore
Offline Unseelie
03-30-2009, 10:12 PM,
#2
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Blasters and high velocity weaponry simply wont do for capturing a ship. Most ships carry rubber bullets and other riot gear as weaponry meant for defense. Raiders often use tazers or more elaborate lighting charges, sometimes even blades, or low powered metal Flechette repeaters, rather than explosive or high energy rounds. Always, the consideration is against piercing hull. Exceedingly rare are the glass rifles, the flechette and mortar rounds which shatter on walls(or bones) and bounce across corridors(or bodies) and leave their victims suffering from dozens of punctures every shot. Calibrated to move as quickly as possible before they lose solid cohesion or start to pierce hull plating, rounds from these guns often turn in to clouds of lacerating dust that speed down entire corridors, gathering pinkish tints wherever they intersect flesh.

First, came the sounds of air hissing as the pressure equalized. Then the slight creak of armoured gloves moving, the pneumatic hiss, and the tinkle of exploding glass shards. Screams followed, as the doors opened to full.

When Sophie stepped aboard the transport, the defenders lay around the halls in riot gear, sporting myriad holes and cuts, gurgling blood, dying or dead already.
"Right. Move in. Cut down anyone who resists, chloroform anyone who surrenders. Bounce shots around corners." She called to her two raiders, before stalking off toward the bridge, popping clouds of high velocity glass in front of her.

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Messages In This Thread
Commodore - by Unseelie - 03-29-2009, 07:30 AM
Commodore - by Unseelie - 03-30-2009, 10:12 PM
Commodore - by Unseelie - 04-15-2009, 12:58 AM
Commodore - by Unseelie - 04-28-2009, 04:34 AM
Commodore - by Unseelie - 07-09-2009, 09:19 AM
Commodore - by Unseelie - 07-17-2009, 02:45 AM
Commodore - by Unseelie - 07-20-2009, 04:23 AM

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