' Wrote:Why not introduce a limit on the number of members that a faction can have at any one time?
Already a rule.
Quote:So much so that BAF are even asking their members to also join an opposing faction just so they have someone to fight and RP with! I personally don't think that members of 1 faction should be able to join a directly opposed one. I know everyone will scream "ROLEPLAY" but i say *******s to that.
That is not why I did that. See what Del said. Thats why some people THOUGHT I did that.
Quote: How about a little bit of good old fashioned competitiveness for a change? I have a Kusari pilot and i'd be far less inclined to fight Kusari enemies knowing that most of em also belong to my faction too. Whats the bloody point? There is also a conflict of interests involved in being a member of 2 directly opposed factions.
Wrong. That is not the Disco way of doing things. If you think that way, you need to come around to our way of thinking. Sometimes, I actually fight harder as KNF, because I realize some might think I have a conflict of interest. See you in space, fighting with, OR against you.
Quote:3) Military groups inparticular are structured and this should be implemented in game. Official factions should be given a member limit and then submit a makeup of their faction to admin that they must stick to when recruiting with that member limit in mind. High command, fighter wing, bomber wing etc, all with assigned member slots to be filled. When the slots are filled recruitment stops.
This is a level of Admin control of factions that is neither desirable nor possible. Each faction does it their own way. Think its called "freedom".
Quote:If you want to recruit another member then kick an innactive player or one who you feel would be better replaced by your aspiring applicant. Far more realistic in my mind than allowing factions to recruit anyone just 'cos they write a good story on the forums.
Kicking inactive players doesn't happen often. There are lots of RL reasons to be inactive temporarily. And the existence of timezones and different schedules makes it hard to determine who really is inactive.
Quote:Try conducting interviews ingame in future and then see how many people you would recruit. I gurantee it would not be the same.
I have done both about 100 times and both work. How many people have you recruited into a faction? Thought so.
Quote:4) Has anyone noticed how often it appears that when there are plenty of pirates in the lanes there are not many police or military around? And vice versa ofcourse! Dont really need to make much more of a point of that as its obvious why. This goes hand in hand with my opposing membership objection above. I would suggest that lawful players be allowed unlawful characters only in areas of influence that are separate.
Every single player on this server has a pirate and we all switch at tea time. You got us.
In closing, you have probably never run a faction, nor belonged to one, but presume to tell us how we should run ours and how we should be regulated.
In that spirit, because I am uniquely unqualified to do so, I will now write a critique of the Russian federal system of government and send it to Vladimir Putin. I am sure he will appreciate it as much as I have your input.
My sarcastic tone, such as it is, is a direct consequence of your initial post on this thread which appears to criticise my directions regarding the BAF. Your way of looking at things is utterly wrong, and I sincerely hope you come around.