Its a reasonable idea but it would have to be severely limited as pointed out... Another thing is - What would be the use of it? Your running along and you kill some NPC... And then you have a few slaves in your cargo? Wouldn't it just be easier to buy Slaves somewhere?
The use would be the ability to enslave pirated human cargo acquired from larger ships with crew, research vessels with scientists, and all the goodies in OS&C liners.
Crew seems to be out of the picture though, which sucks, but still the command would bring more life into the role of a slaver. Really the Slaver ID is just a restricted Smuggler ID with a hint of Piracy right now, which makes me sad.
' Wrote:Person B is OoRP? I guess you could put a lot of effort into working out where human cargo was sold and slaves were bought...
What if the slaver had to be docked to use the command? As the slaver can only dock on certain bases, this may restrict it more...
I think the only human cargo that is sold on the same base as slaves are bought(at a profitable price) is Spaceship Crew. So, if that was immune to the /enslave command there's one less issue. Though I would very much like to be able to enslave crew...
Already suggested that it only works while docked, too.