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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Radioactive commodities

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Radioactive commodities
Offline Cyberanson
04-05-2009, 10:47 AM,
#7
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Posts: 1,555
Threads: 100
Joined: Mar 2008

' Wrote:Yea lets drop them outside the Newbie planet and laugh our a***es off as a butt-ton of Starfleas die.
Ever heard of... police, navy, vigilantes?:PThis would encourage periodic patrols to some planets and stations. Furthermore: floating goods disappear after a while.

And I think if some more community members will talk about this feature, there will be ways to avoid abuse. For example: change the damage from a static, hitpoint-based model to a certain percentage. Starfliers like battleships will lose the same percentage of hitpoints and will pay differently.

One more point on the RP with this feature: Some of you said it will be fun to drop those stuff in front of Manhattan. But where do you get this radioactive goods? Is any pirate base selling MOX, Plutonium and so on? (Okay, except Skye base, where you can get Nuclear Devices).
Weapon smugglers... start your engines! Terrorists will pay good for their new toys.

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Messages In This Thread
Radioactive commodities - by Cyberanson - 04-05-2009, 09:18 AM
Radioactive commodities - by Tenacity - 04-05-2009, 09:57 AM
Radioactive commodities - by Benjamin - 04-05-2009, 10:01 AM
Radioactive commodities - by Cyberanson - 04-05-2009, 10:09 AM
Radioactive commodities - by Linkero - 04-05-2009, 10:15 AM
Radioactive commodities - by Horon - 04-05-2009, 10:42 AM
Radioactive commodities - by Cyberanson - 04-05-2009, 10:47 AM

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