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Miners and Pirates

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Miners and Pirates
Offline kikatsu
04-05-2009, 10:39 PM,
#4
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

Aye well technically they are transports, but just not in my eyes. But this is not the place to go into that...


Yeah, seems like a protection fee kind of thing may work.

Only reason I even bothered to bring this up is that everytime I leave Malta, there are 3 of these miners in 23. Just have to remember not to do this kind of thing when the CR are around, cause we know how that will end.

Yes, I did deal with one miner with the high power turrets, very annoying


Also, I cannot get to read the rumors on Java with my Outcast, nor do I have a ship close enough to just jump onto the station and look. My idea was that the Outcasts are attacking the IMG because of their continued infringement on OC territory, and I know that the CR actively attack outcast ships and transports. That's why I wanted to know what to do with the miners... destroy being an option, but again, doesnt seem like the best idea.... still going with the pirate/trader kind of thing until someone can say otherwise.



However I am glad that we are now getting more activity in the Taus, they were almost totally deserted in the last version.
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Messages In This Thread
Miners and Pirates - by kikatsu - 04-05-2009, 10:17 PM
Miners and Pirates - by Derkylos - 04-05-2009, 10:23 PM
Miners and Pirates - by Benjamin - 04-05-2009, 10:29 PM
Miners and Pirates - by kikatsu - 04-05-2009, 10:39 PM
Miners and Pirates - by Muleo - 04-06-2009, 12:26 AM
Miners and Pirates - by Balance - 04-06-2009, 12:56 AM
Miners and Pirates - by Dieter Schprokets - 04-06-2009, 01:11 AM
Miners and Pirates - by Malexa - 04-06-2009, 11:42 AM
Miners and Pirates - by Baltar - 04-07-2009, 04:29 AM

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