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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Possible new FLHook command...

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Possible new FLHook command...
Offline Grumblesaur
04-13-2009, 05:39 AM,
#15
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:What I would be more interested in though, would be a module that can be installed on your ship (LIke adv train cargo pods etc) that generates so much cash every so often.

That is a good idea. Maybe even just certain IDs. Police aren't paid, so their ID grants X payment regularly.

Mining Ships and whatnot would have smelting or processing pods. Luxury Liners could have Bar, Sauna, etc...

Prison and Slave liners could have labor facilities within the ship.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Messages In This Thread
Possible new FLHook command... - by Carme - 04-03-2009, 09:09 PM
Possible new FLHook command... - by Knuthetal - 04-03-2009, 09:22 PM
Possible new FLHook command... - by Guest - 04-03-2009, 10:05 PM
Possible new FLHook command... - by Derkylos - 04-03-2009, 10:10 PM
Possible new FLHook command... - by Carme - 04-03-2009, 11:38 PM
Possible new FLHook command... - by Knuthetal - 04-03-2009, 11:43 PM
Possible new FLHook command... - by Carme - 04-03-2009, 11:51 PM
Possible new FLHook command... - by AJBeast - 04-04-2009, 12:17 AM
Possible new FLHook command... - by Linkus - 04-04-2009, 12:20 AM
Possible new FLHook command... - by Cannon - 04-04-2009, 08:17 AM
Possible new FLHook command... - by Linkus - 04-04-2009, 01:19 PM
Possible new FLHook command... - by Carme - 04-04-2009, 02:54 PM
Possible new FLHook command... - by Guest - 04-05-2009, 12:35 AM
Possible new FLHook command... - by Carme - 04-05-2009, 03:48 PM
Possible new FLHook command... - by Grumblesaur - 04-13-2009, 05:39 AM

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