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Nerfing capship reengaging abilities

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Nerfing capship reengaging abilities
Offline hribek
04-25-2009, 09:59 AM, (This post was last modified: 04-25-2009, 10:22 AM by hribek.)
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' Wrote:when a warship engages cruise to catch up if you have NOT engaged cruise before - it is violating the rules and can be reported ( if you feel that its important enough to file a report about it )

if you have engaged cruise ( hence you are considered fleeing and should be on your way out of the system on the shortest way possible ) - the capital ship can engage cruise itself anyway.

so it is covered by the rules. - either it is allowed to cruise ( chasing ) and shouldn t be punished for it, - or it is violating a rule and can be ooc punished for it ( sanction )

there s no case left out. i don t think we need to further nerf a ship when all the possible cases are already dealt with.

Yes, that is correct. But the problem with it is ... some of those ships are still there, still doing it and they keep ruining it for everyone else for literally days, because the administration is busy (I do'nt blame them).

My intention is not to nerf the ships, but to nerf their ability to break the server rules and reduce the damage they cause by doing so. Hance "Nerfing capship reengaging abilities" but not "nerfing capships".

' Wrote:I also think it would be nice if people stopped calling for nerfs on things that aren't unbalanced or bugged in any way.

I also think it would be nice if you stopped telling everyone what isn't unbalanced or bugged in any way.
Quote:the HUGE amount of capital ships (mostly of a certain faction that I will not name here, but there are others)...
that keep breaking the rule 5.6, making all capital ship balance go right out the window.
Nighthawk, if you are interested, PM me, and I will show you.

Edit: also, using cruise to catch up is one of the hardest to prove in a violation report.

You have to prove:
- that there was a fight
- that the violator engaged cruise
- that he's closing up on you and you didn't use cruise or reverse
- that he's firing again up close

When someone is closing on you, the ship engines are away from you, so it's really tricky to screen that his cruise is on. (yeah, gotta learn how to quickly use fraps and compress the video, I guess. a tutorial would be appreciated)

now all that with timestamps, and you want to survive it as well - when you're under fire from other ships than the violator, and his "friends" completely don't care that he's doing something unfair.


I have thought this through again and carefully. And I do not believe it will affect / harm people who aren't using cruise to catch up and are playing normally. If you can think of such a case, please share.
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Messages In This Thread
Nerfing capship reengaging abilities - by hribek - 04-25-2009, 05:51 AM
Nerfing capship reengaging abilities - by Orin - 04-25-2009, 06:02 AM
Nerfing capship reengaging abilities - by Jinx - 04-25-2009, 08:13 AM
Nerfing capship reengaging abilities - by tansytansey - 04-25-2009, 08:32 AM
Nerfing capship reengaging abilities - by tazuras - 04-25-2009, 09:00 AM
Nerfing capship reengaging abilities - by tansytansey - 04-25-2009, 09:32 AM
Nerfing capship reengaging abilities - by hribek - 04-25-2009, 09:59 AM
Nerfing capship reengaging abilities - by El Nino - 04-25-2009, 10:24 AM
Nerfing capship reengaging abilities - by hribek - 04-25-2009, 10:49 AM
Nerfing capship reengaging abilities - by El Nino - 04-25-2009, 10:58 AM
Nerfing capship reengaging abilities - by tansytansey - 04-25-2009, 11:02 AM
Nerfing capship reengaging abilities - by Orin - 04-25-2009, 11:15 AM
Nerfing capship reengaging abilities - by tansytansey - 04-25-2009, 11:24 AM
Nerfing capship reengaging abilities - by Orin - 04-25-2009, 11:30 AM
Nerfing capship reengaging abilities - by Jinx - 04-25-2009, 11:32 AM

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