in one point i have to agree with tyro. - many custom made factions are wishing for greater freedom - often greater freedom of pvp ( actually, every custom faction except the =CR= wants to achive more pvp freedom )
but the problem is that they often start out as hunters - and end up as hunted, unless game mechanics assist them in their task.
we do have one custom AI faction that is centered around more pvp freedom of sorts - and that has become a hunted of sorts. from that point of view - i think there is no necessity for another pvp centered AI faction.
i wonder if someone would come up with an AI faction that wouldn t pvp at all - but if attacked simply let themselves be slain. - in older concepts of AI, there was always a principle of AIs never to harm their masters or in general terms humans. ( asimovs laws )
an AI faction centered about simply RPing an AI, not fighting like one. - that would be a novel thing....