On a serious note though, pulling a statistic out of thin air and expecting people to swallow it is ridiculous.
Perhaps if you said most, I might be more inclined to let it pass with a thought similar to "maybe that is true", but considering the number of factionalised capital ships I have seen "act up" during my time there, I doubt it is a percentage so high.
Well the percentage was roughly estimated by yours truly from the experiences I have had so far.
I'm not saying it's definitely correct, I might be wrong out of a myriad of reasons.
I've seen incidents with caps from two factions I will not name, and all others have always been reasonable.
As for indies, well, the state varies in different areas of Sirius.
The biggest "critical" areas where most new players with little to no regard for RP gather are Alpha and Gamma, respectively. New York somewhat as well, though it's shaping up a bit better.
I ain't saying that either side is perfect or totally bad, or that any area is one-sidedly good or bad, I'm just saying, as a statistic, and most probably cause of the fact that caps in factions are restricted to the ones who've been here at least a few months.
Fact is that there's a big chunk of indies who are new players, and some, knowingly or unknowingly, act like baffoons.
It's not always their fault, I know. And I also know that there's good and bad in both factions and indies. It's just that the bad indies stand out a bit more than bad factions.
The undeniable fact is that factions can be controlled by the community as a whole, when they act up.
Try to go with a CR Zephyr raping fighters and you'll see how fast the community comes down on you, or if you're any other faction for that matter.
But if it's some anonymous guy, and the only experiences you have are ingame where people can't really talk to you in OORP for long, explaining the problem, discussing it, etc. , and if he won't listen, they have no choice but to get their RP spoiled by him, or just log off their chars and get robbed of the fun of their choosing.
All the thread asks is that some sorta option is given to people to well, not punish, but let's say... hinder people who abuse their capital ships. Can work for both factions and indies, for all I care.
Some kind of option to "protect" even your "enemies" from someone who goes spoiling everything all around, even if that "spoiler" is an ally of your NPC faction.
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<span style="color:#000000">All morons hate it when you call them a moron.