' Wrote:Well, mate, I'll be frank; you need something a lot more concrete and complete than this if you're going to start throwing around ideas. Beyond that, I see a fundamental flaw in your detailed plan already, that being the idea of a 'Freelancer Faction;' Freelancers aren't really supposed to have an organized system, seeing as the term freelancer suggests one who works for himself...if you really think you can come up with something out of this, keep trying, but be advised, I don't see a particularly bright future for this idea of yours.
im inclined to agree, but its a bit of a pickle...there isnt really an ID one can get if trying to establish a new faction...the initial idea was to be a zoner faction wanting to be more than just a drifter nation, but was trying to fill the gap in the freelancer section.
as to more concrete, well the advice thread i read right before this write up said specifically not to be too detailed so its a catch 22.
/oorp ive seen a couple of juicy little areas of space that are easy to guard, 3 systems and only 2 ways in..its one of those my guys will be fighting for, im trying to wrap a sensible plot around why a faction would want to do this,
"If you are formless, the most penetrating spies will not be able to discern you, or the wisest counsels will not be able to do calculations against you." - Sun-Tzu