• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 527 528 529 530 531 … 547 Next »
Fuel for thought...

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Fuel for thought...
Offline marauder
01-09-2007, 10:23 AM, (This post was last modified: 01-09-2007, 10:23 AM by marauder.)
#25
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

If we do go for capships using H-fuel, might be a good way to stop everyone who comes on getting one ASAP, then theres going to be a problem.

For every unit of H-fuel used the game would have to give you a unit of toxic waste.

To represent the fuel usage, the only problem with this that I can see is people in BS's buying cheap H-fuel, running down to rhienland and selling the toxic waste, basically making a profit from flying around doing nothing.

Perhaps we need to go another route.

How about making the inferno, Battle razor, missile, flak and mortar turrets take up cargo space, which would represent the capacitors used to charge the weapon or the ammo it needs to fire.

So the more 'special' turrets you mount, the less cargo space you have.

Say 25 units for the gunboat, 50 for the cruiser and 100 for the BS versions.

Then have double that for the mortars, due to their higher energy usage and damage. eg: 100 for the light mortar, 200 for the mortar and 300/400 for the heavy mortar.

That way people who have capships equipped with the 'special' weapons have a disadvantage to those who use the 'normal' turrets.

The cargo hold of capships would mean you can still do a missile or flak cruiser/frigate/BS, you just won't have alot of cargo space because of the muntion stockpiles for those turrets.
  Reply  


Messages In This Thread
Fuel for thought... - by Jack Burton - 01-08-2007, 05:11 PM
Fuel for thought... - by Lt.Cmdr.Olsav - 01-08-2007, 05:37 PM
Fuel for thought... - by Jack Burton - 01-08-2007, 06:18 PM
Fuel for thought... - by Dab - 01-08-2007, 11:59 PM
Fuel for thought... - by Koolmo - 01-09-2007, 12:25 AM
Fuel for thought... - by Lump Lorry - 01-09-2007, 12:32 AM
Fuel for thought... - by pchwang - 01-09-2007, 12:43 AM
Fuel for thought... - by Malaclypse 666 - 01-09-2007, 12:47 AM
Fuel for thought... - by BestFlyerHere - 01-09-2007, 12:49 AM
Fuel for thought... - by Koolmo - 01-09-2007, 12:59 AM
Fuel for thought... - by Dab - 01-09-2007, 01:01 AM
Fuel for thought... - by Koolmo - 01-09-2007, 01:07 AM
Fuel for thought... - by romer - 01-09-2007, 01:11 AM
Fuel for thought... - by Koolmo - 01-09-2007, 01:12 AM
Fuel for thought... - by Nightfall - 01-09-2007, 01:14 AM
Fuel for thought... - by Winkie - 01-09-2007, 01:25 AM
Fuel for thought... - by Dab - 01-09-2007, 01:47 AM
Fuel for thought... - by romer - 01-09-2007, 01:51 AM
Fuel for thought... - by Dab - 01-09-2007, 02:00 AM
Fuel for thought... - by Jack Burton - 01-09-2007, 02:19 AM
Fuel for thought... - by onca - 01-09-2007, 04:10 AM
Fuel for thought... - by Koolmo - 01-09-2007, 04:29 AM
Fuel for thought... - by Qunitinius~Verginix - 01-09-2007, 05:42 AM
Fuel for thought... - by Jack Burton - 01-09-2007, 08:49 AM
Fuel for thought... - by marauder - 01-09-2007, 10:23 AM
Fuel for thought... - by Nightfall - 01-09-2007, 10:37 AM
Fuel for thought... - by Korrd - 01-09-2007, 02:27 PM
Fuel for thought... - by Nightfall - 01-09-2007, 03:34 PM
Fuel for thought... - by JackDHuntr - 01-09-2007, 05:45 PM
Fuel for thought... - by Nightfall - 01-09-2007, 06:34 PM
Fuel for thought... - by JackDHuntr - 01-09-2007, 07:08 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode