' Wrote:Yes ... quite familiar with that route ... and I've got others. But mining would not be crappy if it was profitable. If its been nerfed ... then an entire role play option is out the window.
What was nerfed was the Niobium glitch which was, in fact, making it arguably more profitable to mine than to trade, which of course hits the pirates where it hurts most, the bank. Nobody moving cargo, nobody to pirate. The Niobium field itself wasn't terribly too profitable, but it was the only one there, and it's much harder to pirate someone in a system where there are 20+ other ships, all mining, who have brought their capital ships and bombers and gunboats incase pirates show up, they can switch characters and all go out to the field in their fighters. How do you pirate something like that. If there were more fields where mining was profitable, it wouldn't be an issue, but had it gone on much longer, it would have gotten really bloody AND oorp.