Marauder, although your post was made with good intentions, you are wrong on a couple points.
' Wrote:1) Pirates DO NOT pirate other pirates/terrorists.
Actually, yes they do. Nowhere in the vanilla storyline does it set the precident that there is a "pirate alliance" or a "pirate code of honor". Having said that.... lets look at the proof to support this.....
When you kill Xenos, look what happens to your reps.... Pretty much all of your "criminal" reputations go up. When you kill Hessians, your Corsair reps go up. When you kill Corsair your Outcast reps go up. Furthermore, look at the "criminal" faction infocards. Look under enemies. :rtfm:As you can see, there are many criminal organizations, who are at odds with eachother, and well.... all of them are at odds with the Xenos.;)
Now what does this lead us to conclude??? One could reasonably assume, that if they are at odds, they are viable targets for piracy and destruction.
' Wrote:However, if you don't have a Xeno ID you have to warn, or try to pirate, everyone before you shoot them.
Actually you technically DONT HAVE to warn... (IF it they have a tag that would be hostile to your faction.) But one must be wise in this... it is generally consided POOR GAMING ETTIQUITE to suckerpunch people, and I dont belive in shooting without a warning as a personal preference
' Wrote:3) Currently the only terrorist ID is Xeno, on this server 'terrorist' means you can shoot anyone and everyone, as long as you abide by the server rules in doing so.
How are you coming to this assumption??? You CAN shoot anyone who is flying a flag hostile to your faction WITHOUT WARNING, and still bewithin the guidelines set by the vanilla faction repset. The"warning" is a gamers COURTESY extended to others to promote a healthier playing environment.
Forsaken
P.S. I just realized this was posted in the "in character" section of the forums.... why didnt you post this in an "Out of Character" section. :nono: