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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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New RP Commodity possibilities

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New RP Commodity possibilities
Offline centauri5pirate
05-23-2009, 11:11 AM,
#1
Member
Posts: 364
Threads: 20
Joined: Dec 2007

I don't think this idea has come up yet, so I'm going to throw this out.

We have a spaceship crew, scientists, passengers, vacationers, and prisoners. How about a full itemized crew? For example: Captain/commander, co-pilot, navigator, weapons tech/gunner, science officer, engineer, medical technician, and cargo handlers(for traders).

These could be sold on all of the House capital planets and pirate home worlds (and head pirate outposts that don't have planetary bases). The cost could be reasonable and slightly varied, so as not to be too expensive. Captain: 3,000 cr. / co-pilot 1,500 cr. / navigator 1,500 cr. / gunner, science officer, engineer, medical tech 1,000 cr. and cargo handlers 500 cr.

The cost of the crew members would remain the same anywhere, so trading them would not be an option (unless of course they vary slightly like the spaceship crew does. Crete might need navigators, while Malta might be short on medical techs.)

This would enhance the RP feel of piloting a larger ship in my opinion, and not be as generic as just a spaceship crew. Fighters obviously wouldn't need any, but bombers could benefit from a co-pilot and a gunner, traders could benefit from all the above, with more cargo handlers than anything else, and cruiser/batt. commanders would obviously have more gunners and engineers than anything.

Another possibility would be ship guards for prison liners (available at prison stations) and lux liner crews available on planets such as Curacao, Baden Baden and Lux Liner Hawaii.

What do you think?

[Image: indfin.png]

You ask me why Im weary, why I cant speak to you.
You blame me for my silence, say Its time I changed and grew.
But the war's still going on dear, and theres no end that I know...
And I cant say if were ever...
I cant say if were ever gonna be free.
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Messages In This Thread
New RP Commodity possibilities - by centauri5pirate - 05-23-2009, 11:11 AM
New RP Commodity possibilities - by Nightmouse - 05-23-2009, 11:16 AM
New RP Commodity possibilities - by Recoil9000 - 05-23-2009, 11:20 AM
New RP Commodity possibilities - by reavengitair - 05-23-2009, 11:22 AM
New RP Commodity possibilities - by jenya - 05-23-2009, 11:25 AM
New RP Commodity possibilities - by centauri5pirate - 05-23-2009, 11:43 AM
New RP Commodity possibilities - by tansytansey - 05-23-2009, 12:06 PM
New RP Commodity possibilities - by centauri5pirate - 05-23-2009, 12:13 PM
New RP Commodity possibilities - by tansytansey - 05-23-2009, 12:29 PM
New RP Commodity possibilities - by centauri5pirate - 05-23-2009, 12:45 PM
New RP Commodity possibilities - by Linkus - 05-23-2009, 01:56 PM
New RP Commodity possibilities - by tansytansey - 05-23-2009, 01:57 PM
New RP Commodity possibilities - by centauri5pirate - 05-23-2009, 02:33 PM
New RP Commodity possibilities - by tazuras - 05-23-2009, 03:37 PM
New RP Commodity possibilities - by Cellulanus - 05-23-2009, 05:37 PM

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